Thunder Ball/Raiju

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Thunder Ball.png

Thunder Ball evo.png

A ball full of strong lightning. Its lightning is so strong that it will cause robot to malfunction (heavy penalty to campaign result) if used in the same campaign.

The ball became Raiju! It can actually form into many different shapes, but it likes this one the most. Its lightning is so strong that it will cause robot to malfunction (heavy penalty to campaign result) if used in the same campaign.

Name Name Evolved Name Total Growth
Thunder Ball Thunder Ball Raiju 21500
Campaign Bonus Special Ability
It has +80% in growth campaigns, +40% in item campaigns, +80% in divinity campaigns. Increases the bonus for all campaigns by an extra +1.3% * class level if your class is an adventurer.
Unlock Criteria Evolution Requirements
Use a Pet Token Total Growth 80000
Material 4000 Bound Feather
Other Have 1billion% creating multiplier (RTI(∞) Tab) from pets


Robot should not be used in the same campaign as Thunder Ball (Raiju); the latter's lightning will cause Robot to malfunction (heavy penalty to campaign result). This essentially means that in growth camps Thunder Ball can grow Robot, but Robot cannot grow Thunder Ball OR other pets in Thunder Ball's presence.

Strategy

Thunder Ball is particularly noteworthy as it starts out with very high base growth without any investment outside of the pet token it costs, comparable to Vampire. This makes it a good choice for a first token pet, though if one has Vampire it is generally advised to instead token other, more useful pets until you are at the point where you can Evolve Thunder Ball.


Once evolved, Raiju's relatively high specialist bonus and innate bonus to growth campaigns makes it an excellent candidate for long term occupation of your GC.