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Latest game update version 4.36.1535 (2025-02-24) - Added 4 new pets. Student, an earth alchemist, unlockable with a token, designed from Nono. Hwangeum Pig, an earth assassin, unlockable with a token, designed from shinrais. Ant Queen, a fire adventurer, unlockable for free if you beat P.Baal V125. Crocodile, an earth rogue, unlockable for free if you beat P.Baal V150. - As the cast time and delay displayed is a multiplier and not seconds it confused players sometimes. So I added an extra info of total usage time in seconds min to max, which contains casting time and delay and depends on speed vs enemy speed. - A skill tooltip in battle shows now also the debuff success chance if it contains a debuff. - As the PowPow skill gave some complains about being unsustainable for some skills and other settings are much worse, I removed that setting now and replaced it with a setting named Damage. This increases damage of skills instead of skill power. It has no hit bonus and a lower mp cost increase. - Increased the mp cost of arrow rain from 20 to 25. - The chance to inflict poison is now atk + speed instead of atk + int - I've been asked to give exp to active skills depending on casting time instead of usage count to make it easier to lv up slower skills. I think in general slower skills are more powerful, though. So I won't do that. Instead all equipped active skills will receive now 1 extra experience when an enemy is killed. This makes leveling slower skills a bit easier and you could even level them up without using them. - Removed the 600% cap for level campaigns. You can see the full changelog here: https://www.shugasu.com/games/itrtg/changelog.html |
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