Template:Petinfobox
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Example Pet
Example desciption. This guy evolved and become super duper strong and stuff. | |||||||
Name | Evolved Name | Total Growth | |||||
Example Pet | Example Evolved Pet | 42069 | |||||
Campaign Bonus | Special Ability | ||||||
Example bonus. | Example ability. | ||||||
Unlock Criteria | Evolution Requirements | ||||||
Example unlock. (ex. Defeat Hyperion) | Total Growth | 42069 | |||||
Material | 2103 Wood | ||||||
Other | 42069 Puny Food |
Usage
This template supported the following named parameters:
- title - The name of the pet; also used as the image filename (with .png). This field is case sensative.
- *image - Overrides default image fetched. Must use the full name, e.g. "File:name.png" without the quotes. This field is case sensative.
- *evo_image - Identical usage as image This field is case sensative.
- *evo_title - The name of the pet when evolved, if different. This field is case sensative.
- unlock - The requirements to unlock the pet
- campaign_bonus - The bonuses and penalties the pet receives in campaigns
- evolve_bonus - The bonuses and penalties the pet receives acquires after evolving.
- description - In-game description of the pet
- *evo_description - In-game description when evolved, if different
- element - The Dungeon Element of the pet; one of Earth, Wind, Fire, Water, or Neutral. This field is case agnostic.
- tier - 1 for pets that need basic materials to evolve, like Wood for Mouse. 2 for pets that need advanced materials to evolve. Defaults to 2
- evo_growth - Total growth required to evolve
- evo_mat_amount - Amount of material required to evolve - defaults to automatic calculations
- evo_mat_type - Type of material required to evolve - defaults to following the tier setting
- evo_special - Special requirement to evolve
- evolve_bonus - Bonus when evolved -- typically a bonus to a particular Dungeon class
[Note 1] * means the parameter is optional.
[Note 2] Unexpected parameters will simply be ignored by this template. Nothing will break.
Example Usage
{{Petinfobox |title = Mouse |evo_image = File:[custom image name].png |unlock = You need to beat Hyperion to get it. |campaign_bonus = Mouse decreases the chance to find food and better quality food by 50% in food campaigns |evolve_bonus = Increases the bonus to food campaigns by 100%. (-50% -> +50%) |description = A cute little mouse. Not to confuse with a computer mouse. But don't underestimate it! This mouse can steal cheese faster than you can even look! |evo_description = This guy evolved and become super duper strong and stuff. |evo_title = Mighty Mouse |element = Earth |tier = 1 |evo_growth = 100 |evo_mat_amount = 5 |evo_mat_type = Wood |evo_special = 100 Puny Food |evolve_bonus = Increases the bonus to food campaigns by 100%. (-50% -> +50%) }}
Categories:
- Pages with broken file links
- Pages using Tabber parser tag