Fishing Pond
Fishing
Fishing gives you a boost to the growth gained from pet feedings, up to an extra 200%. After the first 3 hours of a rebirth, this bonus decreases linearly, reaching zero at 30 hours. The boost is additive to the pet food bonus from SpaceDim.
Anything gained while Fishing (Fishing Level, Fish Power, caught fish, etc.) is permanent and will not be reset on rebirth.
You can choose to either fish manually at 100% speed, or allocate a Water element pet to the fishing pond to automatically fish at a slower speed. There are two other pet slots as well, but they are not required to auto-fish.
Pet 1: Adding a Water element pet into this slot will allow you to auto-fish at a rate of (50 + Class Level / 2)%. The pet does not need to be evolved, or any particular class, for auto-fish to work. An evolved Swan increases the fishing speed by (0.2*CL)% if used in this slot (at CL 100, the multiplier is 1.2).
Pet 2: Adding a pet here will increase the base fishing speed by (Class Level / 2)% (additive bonus). This speed bonus works for both manual fishing and auto-fishing. This pet does not need to be any particular element or class.
Pet 3: Adding a pet here will auto-sell any caught fish, and multiply the amount of Fish Power you get for selling them by (100 + Class Level)%. This pet does not need to be any particular element or class, but an evolved Koi increases the amount of Fish Power by an additional (0.2*CL)% (at CL 100, the multiplier is 1.2).
Any pets set to the Fishing tab will earn Class XP equal to the Fishing XP received. Similar to the RTI tab, pets slotted into the Fishing tab will earn additional Class XP from dungeon teams if they have an Ego Sword equipped, instead of the usual Dungeon XP.
Fishing speed is also increased by multiplicative bonuses based on your fishing rod (see below), and your Fishing Level (+2% per level).
The basic mechanics are quite simple. Depending on which pond is selected, there is a pool (no pun intended) of available fish to be caught. One fish is selected randomly, and depending on that fish's difficulty, a specific amount of time must elapse (fishing speed increases or decreases the time required). Once the timer finishes, the fish is caught, and you gain fishing XP for it. If a pet is selected in the third slot, the fish will also be sold for Fish Power; otherwise, you must manually click a button to sell your fish.
Gaining enough fishing XP automatically increases your Fishing Level, which increases fishing speed, and unlocks new ponds.
There are a total of 10 ponds you can use to fish, but initially you can only catch fish in first one, New Pond. You unlock the ability to fish successfully in the next pond every 3 Fishing Levels. Each new pond holds better fish that sell for more Fish Power, but starting with the Kind Pond you will need to use Bait, bought with Fish Power, to be able to catch all Fish in it. So it's advised to stay at Lazy Pond until you can buy the best Rod you want to go for. If you have a high class Level Pet in the Autosell Spot, your mind may change though.
Average Gains Per Pond
Within a given pond, the chance of selecting any given fish is based on the rarity levels of all the fish in that pond, with higher rarity giving a lower probability. The formula is:
Once the probabilities are known, the expected Fishing XP and Fish Power (per second and per catch) can be calculated. The key is to consider the expected time for each catch, using each fish's catch time and probability:
Similar calculations give the expected Fishing XP per catch, and expected Fish Power per catch. Dividing these by the expected time per catch gives us the following results:
- Table updated 2022-02-28 for game version 3.81.1302
Pond | Exp/sec | FP/sec | FP/catch (after bait) | FP/catch (after bait) CL25 Pet | FP/catch (after bait) CL50 Pet | Bait cost/catch | Level Needed |
---|---|---|---|---|---|---|---|
New Pond | 0.204 | 0.121 | 0.654 | 0.818 | 0.981 | 0 | 0 |
Lazy Pond | 0.279 | 0.147 | 1.368 | 1.710 | 2.052 | 0 | 3 |
Kind Pond | 0.583 | 0.271 | 1.565 | 1.956 | 2.348 | 5 | 6 |
Stupid Pond | 0.061 | 0.323 | 6.547 | 8.184 | 9.821 | 5 | 9 |
Sad Pond | 0.798 | 0.380 | 2.647 | 3.309 | 3.971 | 15 | 12 |
Midlife Pond | 0.720 | 0.391 | 7.436 | 9.295 | 11.154 | 15 | 15 |
Kinky Pond | 1.168 | 0.533 | 3.238 | 4.048 | 4.857 | 30 | 18 |
Great Pond | 1.082 | 0.527 | 11.733 | 14.666 | 17.600 | 30 | 21 |
Sacred Pond | 1.293 | 0.570 | 10.238 | 12.798 | 15.357 | 50 | 24 |
Final Pond | 1.465 | 0.507 | 19.5 | 24.375 | 29.25 | 50 | 27 |
Example
Lazy Pond has 4 fish, with rarities {2, 2, 3, 4}. To calculate the sum of 1/rarity for all these fish, we write them out as fractions: 1/2 + 1/2 + 1/3 + 1/4. With a common denominator of 12, we can rewrite this as 6/12 + 6/12 + 4/12 + 3/12, which gives a sum of 19/12.
Therefore, the probabilities of the individual fish in Lazy Pond are 6/19, 6/19, 4/19 and 3/19, respectively.
To calculate the expected time per catch:
Xp Needed For Level
Level | XP Needed |
---|---|
1 | 100 |
2 | 1,100 |
3 | 8,100 |
4 | 27,100 |
5 | 64,100 |
6 | 125,100 |
7 | 216,100 |
8 | 343,100 |
9 | 512,100 |
10 | 729,100 |
11 | 1000,100 |
12 | 1331,100 |
13 | 1,728,100 |
14 | 2,197,100 |
15 | 2,744,100 |
16 | 3,375,100 |
17 | 4,096,100 |
18 | 4,913,100 |
19 | 5,832,100 |
20 | 6,859,100 |
21 | 8,000,100 |
22 | 9,261,100 |
23 | 10,648,100 |
24 | 12,167,100 |
25 | 13,824,100 |
26 | 15,625,100 |
27 | 17,576,100 |
Each fish you catch gives you a certain amount of Fishing XP and Fish Power (FP). You unlock a new pond every 3 levels up to level 27 where you open the final pond. The maximum fishing level is 100.
You can see these values by clicking Fish with your current pond selected. You accumulate FP by selling fish, which then gives an additive boost to Pet Food at a rate of FP^0.25. The base bonus to food growth slowly decreases the longer you are in a rebirth, losing 3.33% of the total boost per hour with a full reduction of the bonus at 30 hours.
For example, a 31.6% base boost to food will decrease to 18.96% after 12 hours for example, and reset to 31.6% after you rebirth again. You can view your "base boost" by hovering over the "Pet food boost:", while the "Pet food boost:" shows your current bonus, depending on your rebirth length.
The Pet Food bonus caps at 200%, but can be increased beyond this to increase the amount of time you have a larger boost. For example, if you have enough FP to give a base bonus of 300% you will still only get a maximum of 200% but you can keep that 200% for longer due to the linear decay of the bonus. Instead of beginning the decrease at 200%, it will start the decrease at 300% even if only the first 200% is effective. It will still reach 0% at 30 hours, but you can keep a higher value for longer.
Fish List
Fish | Pond | Rarity | Base Catch Time | XP | Fish Power |
---|---|---|---|---|---|
Boots | New Pond | 1 | 3 seconds | 0.5 | 0 |
Shrimp | New Pond | 3 | 6 seconds | 1.3 | 1 |
Clam | New Pond | 3 | 6.5 seconds | 1.4 | 1 |
Snout | New Pond | 4 | 8 seconds | 1.7 | 1 |
Crab | New Pond | 4 | 10 seconds | 2.2 | 2 |
Lazy Rinny | Lazy Pond | 2 | 6 seconds | 1.5 | 1 |
Squeeny | Lazy Pond | 2 | 8 seconds | 1.9 | 1 |
Seastar | Lazy Pond | 3 | 12 seconds | 3.5 | 2 |
Green Jelly | Lazy Pond | 4 | 15 seconds | 5 | 2 |
Perch | Kind Pond | 2 | 15 seconds | 8 | 3 |
Makarel | Kind Pond | 2 | 22 seconds | 12 | 7 |
Trout | Kind Pond | 3 | 32 seconds | 20 | 8 |
Red Carp | Kind Pond | 5 | 40 seconds | 25 | 12 |
Fishbone | Stupid Pond | 1 | 25 seconds | 1 | 8 |
Bottlefish | Stupid Pond | 2 | 35 seconds | 2 | 10 |
Eyefish | Stupid Pond | 3 | 40 seconds | 3 | 14 |
Eye of Pond | Stupid Pond | 4 | 55 seconds | 4 | 18 |
Gremifi | Stupid Pond | 5 | 60 seconds | 5 | 21 |
Crappy | Sad Pond | 1 | 30 seconds | 20 | 10 |
Bigmofi | Sad Pond | 2 | 40 seconds | 30 | 15 |
Sadfish | Sad Pond | 2 | 51 seconds | 40 | 20 |
Sad Shark | Sad Pond | 2 | 62 seconds | 50 | 25 |
Eye of Jelly | Sad Pond | 3 | 75 seconds | 75 | 30 |
Poison Perch | Midlife Pond | 1 | 44 seconds | 30 | 15 |
Squid | Midlife Pond | 2 | 64 seconds | 48 | 25 |
Midlife Fish | Midlife Pond | 4 | 73 seconds | 50 | 33 |
Moonfish | Midlife Pond | 5 | 88 seconds | 70 | 40 |
Poison Gill | Kinky Pond | 1 | 50 seconds | 55 | 24 |
Green Carp | Kinky Pond | 3 | 70 seconds | 75 | 35 |
Kinky Fish | Kinky Pond | 4 | 80 seconds | 90 | 50 |
Queen Satchy | Kinky Pond | 6 | 95 seconds | 150 | 60 |
Red Betta | Great Pond | 2 | 60 seconds | 60 | 32 |
Speedy Spearfish | Great Pond | 3 | 72 seconds | 75 | 38 |
Mighty Carp | Great Pond | 4 | 100 seconds | 115 | 52 |
Fugu | Great Pond | 6 | 120 seconds | 140 | 63 |
Goldfish | Sacred Pond | 1 | 80 seconds | 90 | 45 |
Golden Rinny | Sacred Pond | 3 | 110 seconds | 140 | 65 |
Smilefish | Sacred Pond | 4 | 140 seconds | 190 | 75 |
Blue Carp | Sacred Pond | 6 | 200 seconds | 330 | 120 |
Spike Tuna | Final Pond | 1 | 120 seconds | 160 | 60 |
Rainbow Fish | Final Pond | 4 | 150 seconds | 220 | 75 |
Angler Fish | Final Pond | 5 | 180 seconds | 280 | 90 |
Kraken | Final Pond | 20 | 240 seconds | 600 | 150 |
Rods
On top of gaining Fishing Levels and adding pets, buying rods and some bait will also increase your fishing speed. There are four rods available to purchase, each of them increasing your fishing speed by 25%, 50%, 75%, or 100% depending on the rod you buy.
Rod | Description | Speed | Cost |
---|---|---|---|
Stick Rod | A simple stick with a string attached. It also can be used to catch fish, but fish will struggle a lot with it until you catch them. | 1 | Free |
Wooden Rod | Similar, but more durable than the Stick Rod. | 1.25 | 25,000 |
Bamboo Rod | Bamboo is a bit tougher than usual wood, so it is more durable and fish have an even harder time to struggle than with the wooden rod. | 1.5 | 100,000 |
Voodoo Rod | Someone applied voodoo magic to that rod which makes it more durable than a usual rod. | 1.75 | 500,000 |
Titanium Rod | This rod is basically unbreakable and can catch any fish without trouble. | 2 | 3,000,000 |
Bait
All of the bait options will broaden the type of fish you can catch, but only some of them increase your fishing speed. Each fish has an assigned catch time, which can be seen in the fish's tooltip. The higher leveled fish take more time, and that requires a bait designed to catch them. Each bait allows you to catch fish with an additional 30 seconds base catch time. The first bait allows you catch all the fish in the first 2 ponds, but after that you will need to start upgrading if you want to have the strongest fish available.
Bait | Description | Speed | Cost |
---|---|---|---|
Feather Ball | A ball with a feather. Some fish might even go for it. Unlike other baits, this won't be used up after catching a fish. Works for fish with a base catch time of 30 seconds or less. | 1 | Free |
Simple Worm | A simple worm. Some fish like to go for it, others not. Works for fish a base catch time of 60 seconds or less. | 1 | 5 |
Big Worm | A bigger worm, most fish will go for it. It works for most fish in all but the two last ponds. Works for fish with a base catch time of 90 seconds or less. | 1 | 15 |
Caterpillar | A cute caterpillar. Many fish will really like it and it also increases the fishing speed by 25%. Works for fish with a base catch time of 120 seconds or less. | 1.25 | 30 |
Super Worm | A majestic worm which can attract any fish. The best and most expensive bait. Can be used anywhere and increases the fishing speed by 50%. | 1.5 | 50 |