Ultimate Being V1 Challenge
Description
This is an infinitely repeatable challenge, and functions as a normal rebirth.
Oh no, Ultimate Beings have taken over your planet - your planet multi now boosts Ultimate Beings instead of you!. Boost ITRTG until it can hold no more power, and then beat it to show who's boss. They also broke your powersurge. It is now {100 * (1 + completions)} times slower.
Defender Clones won't defend and defeating UBv2s does not affect your planet multiplier in this challenge.
Restrictions
Unlock Condition
Have UUC Series Completed.
Reward
Challenge Points: 25
Statistics Multi: 3,000,000
Each level of mystic crystal increases the GP and energy dropped by UBs by 0.15% per completion, and each level of Clones on Planet+ increases the planet multi by 0.01% per completion. The bonus to energy dropped by UBs is capped at 50%.
The required completions to hit the full energy reward at Specific Mystic Crystal Levels are below.
Note: In practice pushing for the later milestones is not practical, beyond getting the full energy boost slightly faster.
Crystal Level | UBv1C Completions |
---|---|
Mystic 28 | UBv1C 12 |
Mystic 26 | UBv1C 13 |
Mystic 24 | UBv1C 14 |
Mystic 23 | UBv1C 15 |
Mystic 21 | UBv1C 16 |
Mystic 20 | UBv1C 17 |
Mystic 19 | UBv1C 18 |
Mystic 18 | UBv1C 19 |
Mystic 17 | UBv1C 20 |
Mystic 16 | UBv1C 21 |
Mystic 15 | UBv1C 23 |
Mystic 14 | UBv1C 24 |
Mystic 13 | UBv1C 26 |
Mystic 12 | UBv1C 28 |
Mystic 11 | UBv1C 31 |
Mystic 10 | UBv1C 34 |
Mystic 9 | UBv1C 38 |
Mystic 8 | UBv1C 42 |
Mystic 7 | UBv1C 49 |
Mystic 6 | UBv1C 56 |
Recommended Stats
Lots of clones, and good sources of might leveling speed. If you want to get deeper into this challenge without spending days on each, 1b+ clones and up. The first few challenges are not too bad but the target planet multi doubles on each completion while powersurge becomes slower and slower.
As with all unlimited challenges, you might want to do just a few at a time and keep coming back to it as you get stronger.
Strategy
You can't finish the run until ITRTGv1 spawns, so you're in for at least 3-4 hours no matter what. Therefore, you'll be unlocking Might. Take advantage of this by leveling the "Clones on Planet+" Might, for help in defeating the boosted ITRTGv1.
In the early runs, you can play fairly normally, except for delaying Powersurge. Level up your Might, and when ITRTGv1 spawns, put all your clones on Powersurge to reach the target level (it'll stop increasing when you reach it), then unleash Might and take out ITRTGv1 for the win.
The rest of this section will assume you're in a later run, where the fight is more difficult.
To start, avoid training Powersurge until you are nearly done with training the two relevant Mights (Clones on Planet+ for V1 fighting power, Powersurge+ for faster Powersurge training). This keeps the power of the Ultimate Beings at a minimum while you accumulate the power needed for the final fight.
Feel free to kill the first four UBs as often as you like. Creating and Mystic crystals will help you in the end. Speaking of Mystic, make sure you don't neglect Mystic Gardens, RTI Mystic, "Mystic Regen +" Might, and the two Active Mights that give HP Regen (the first one and the last one). Your final battle against ITRTGv1 will entail a lot of time spent rebuilding clones and recovering HP. With lots of HP Regen investment, clone rebuilding time will be the main bottleneck.
While training Powersurge for the final ITRTGv1 clear, don't be afraid of dealing damage to ITRTGv1 ahead of time, as it's easier to fight it with low planet multipliers relative to high planet multipliers. Note: if you try damaging ITRTGv1 before completing your Powersurge, make sure you Save first, in case you accidentally kill it. If you do, then you can Load the game to avoid needing to wait another 3-4 hours.
If the final kill of ITRTGv1 puts you over the planet multiplier needed to complete the challenge, the challenge will still complete. What this means is that you can kill ITRTGv1 with less than the indicated amount of Powersurge, and as long as the kill puts you over the target amount, you will complete the challenge. Again, if you're trying this, be sure to Save first, in case you fall short.
Tip: be careful about your Creating stat. You want your HP bar topped up when fighting the v1s because eventually they will fight back, and clones will not protect you if you have no HP. If you have too much Creating and are basically without HP even when you remove your bank from that stat, you might end up in a situation where you need to waste a lot of time on building HP regen sources (Might/MG/MGu) or waiting for your HP to recover during might unleash, or even softlock yourself. Consider only building Mystic Gardens and Upgrades until the challenge is completed.
In later challenges, Ultimate Beings may begin to wipe out your clones in 1-2 attacks. Make sure you have enough Creation Count and Regen that you can do multiple fights, and remember to avoid training Powersurge until the very end of the challenge to minimize the power of Ultimate Beings you are fighting. UBv1 only regenerate their HP after a full respawn timer has elapsed, so you should have multiple chances to defeat an Ultimate Being, even when it is taking only 1% damage from a fight.
Note: During this challenge, you cannot disable one click v2 fights to spend BP on Baal fights. The only way to improve your clone fighting power is with the Clones on Planet+ Might.
History
- This challenge was released in game version 4.33.1508 (2024-12-20).