Road to Infinity
- RTI redirects to this page, which is about the Road to Infinity challenge. For the tab which the challenge unlocks, see RTI(∞) Tab.
Description
Defeat the highest P.Baal you can within 7 days. Only the P.Baal on your last rebirth counts towards the challenge. The first 24 hours function as a DBC and count towards the reward for that as well.
Unlock Condition
Defeat at least P.Baal v10 in a DBC.
Restrictions
Works like a double rebirth, resetting your multipliers.
The challenge ends automatically after 7 days of game time. You may finish the challenge at any point after 2 days of game time, by clicking a button on the Rebirth panel. If you click to finish the RTI early, your RTI result will be the P.Baal you have currently defeated at the moment of clicking. This can be lower than the highest P.Baal you have defeated during the RTI (if you have Rebirthed since), so click at the end of a Rebirth after climbing as high as you can and unleashing.
Ad Points may not be used for stat boosts during this challenge. They may be used for creating speed.
The cap on P.Baal (10+RTI score, or 147) is removed during this challenge, allowing you to improve your score by more than 10 per challenge, if you're strong enough.
Reward
Completing any RTI run will unlock the RTI(∞) Tab. The higher the P.Baal defeated in RTI, the faster you can increase the RTI tab boosts.
- Defeating at least P.Baal v50 unlocks the Seed pet.
- Defeating at least P.Baal v138 will increase the P.Baal limit by RTI Score + 10 (with UBC/UAC bonus maxed).
- Defeating at least P.Baal v140 increases the P.Baal cap to v150, allowing you to evolve Seed if v150 is defeated in or out of RTI.
Be aware of the Basilisk pet unlock conditions in case there is an opportunity during RTI (or by continued climbing, after the RTI). Also, finishing an RTI is a step in Basilisk evo and may also be achievable here, if the unlock was completed inside the RTI with some time to spare.
The first day of RTI counts for a DBC bonus. Specifically, your DBC score is updated continuously during the first 24 hours of RTI, so you don't have to wait without rebirthing for the clock to reach 24 hours.
Challenge Points: 5 * highest P.Baal defeated (maxed at 1000).
Statistics Multi: 500000 * highest P.Baal defeated.
Any P.Baal defeated over v100 in RTI will increase the RTI Base Multiplier cap by 2% for every P.Baal killed over v100.
If you manually finish the challenge, you will only receive the increase to RTI Base Multiplier on Leveling Speed immediately. The increase to Base Multiplier will be applied after you train your first RTI level; the ChP and GP will only be rewarded after you rebirth.
Recommended Stats
About 10+ million clones with a couple of UBC challenges completed if you want the Seed pet reward. For later runs, maxed UBC are vital when pushing for v100+. Because you will be repeating this challenge often for a new high score, definitive stats are difficult to give. Repeating every 6-12 months is a good idea, earlier if you are able to go for v50 for Seed and v140+ for Seed Evo.
P.Baal 35 on day one means that you can most probably get pb50+ within the full RTI time.
For a v100+ RTI, you at minimum want all UBCs completed, 40m+ clones, 150k BS, and 2m pet growth. This doesn't ensure a v100 RTI, but it does put you on the right track.
Stat examples: DBC75 / pb107: https://i.imgur.com/uR8aJGP.png
The players Sim and RykkerBow have put together a sheet that has several player benchmarks and strategies for lategame RTIs. If you wish to add your stats to the sheet after you successfully complete an RTI > v120, DM your stats to either Sim or RykkerBow on discord. RTI Benchmark Sheet
After this, repeat every 6-12 months when you've completed more challenges, and grown your major god stats (clones, build speed, crystal power). It's not worth it to redo RTI unless you are able to get 5-10 more gods defeated.
Strategy
You may rebirth as often as you like, and doing so is recommended. Essentially this is a week-long DBC. You will end up running RTI several times, attempting to reach a higher score each time. If you reached around v50 on your first time with little to no UBCs, you should do an additional RTI after finishing UBCs to reach v100+. Another run for a v120+ score is recommended before going for a v140+ run for Seed evo for increased levelling speed and a higher RTI multi.
You can use up to a max of 900 Lucky Draws during this challenge if you go for the full 7 days but you are not allowed to use ad points to boost your stats during the challenge. To use 900 draws you must have not collected your Daily Draw for 48 hours. This allows you to open 100, collect the first Daily, open an additional 100, and collect the second Daily. This leads to you being able to use 300 on the first day, and 100 every other day.
For a v40-v60 RTI, see Malfat's Early Player RTI Guide. It goes over some mechanics you should be familiar with and gives you several tips and guidelines to maximize a pre-UBC RTI. It's also a decent refresher for players who haven't done RTI in a while. Here are some of the highlights:
- Remember to use Ad Points (for creating speed), Godly liquids and Chakra pills.
- Kill all the UBv2s, pre-Might (Unless you are doing might runs, then remember to wait with killing ITRTGv2 after might unlocks, for UBV2C reward).
- Buy divinity with GP after building a small DivGen, rather than waiting for a large DivGen. Portal increase divinity gain per GP spent.
- Do Multiplier Campaigns. Also Divinity and Level Campaigns, but they're less important.
- It is recommended not to bring Tenko to divinity campaigns. She reduces divinity gain from the campaigns. Futhermore, if you receive a bad fortune from her, your four stats will be halved until the next rebirth. This may decrease the final score by one.
Pre-Might UBv2 killing: use the OCCC and Speedrun loop: UURS IFIF IRUF IFIF IRUT IWIE IVV.
If you are pushing for v140 for seed evo, have a look at the RTI Benchmark Sheet that has several player benchmarks, and strategies, for v140+ runs.
Day 1: Speedrunning. You want to do 15-minute rebirths, extending to 30min, and then eventually Might runs (95min). This is the most active day, and it is not recommended to go offline. You can disable offline progress on the start screen or by closing and re-opening the game. If you are not climbing a couple of gods each rebirth with Might runs, you may want to extend to 2 hours or 3 hours. Kill as many UBv2s pre-might as you can in the sub-95-minute rebirths. You can loosely predict your final RTI score as Day 1 Score + 30 for your final P.Baal at the end of Day 7. This is only true if UBC is completed.
Days 2-4: 6-12 hour rebirths. Do not rebirth at set times, but instead base it on whether you can/cannot kill the next god in a decent time. You can start using offline time for these days since these rebirths will start getting longer. Kill all UBv2, run Multi camp with your pets, and work on the Hyperlane Engine Spacedim element. The early Spacedim ChP purchase is very helpful here. BH+ Might.
Days 5+: About time we slowed down. These rebirths will be greater than 12 hours. For the last day, day 7, you may not even want to rebirth to ensure a high P.Baal. Continue the strats from days 2-4, but if you don't plan on rebirthing then don't level Hyperlane Engine.