Cupid
Jump to navigation
Jump to search
|
It likes to shoot humans through the heart and talks about something called 'love' all the time. It also likes to eat chocolate a lot. | ||||||
Name | Total Growth | ||||||
Cupid | 630 | ||||||
Campaign Bonus | Special Ability | ||||||
Cupid increases the divinity gain by 100% in divinity campaigns. | Increases the bonus for all campaigns by an extra 0.5% * class level if your class is an adventurer. | ||||||
Unlock Criteria | Evolution Requirements | ||||||
Defeat Eros | Total Growth | 200 | |||||
Material | 10 Feather | ||||||
Other | 100 Chocolate |
Token Upgrade
An improved Cupid will be able to make a couple out of two pets every day and will receive an extra bonus to all campaigns of 30% + 2% per couple. It also gets an extra 50% bonus to divinity campaigns.
You can make one couple a day and a couple has a 1% chance to break up every day.
The tooltip on the Pet Partner page shows how many days they are a couple and, if they break up, it shows how many days they were a couple.